Hey all! Since I’ve finished up almost everything for this block, I thought I’d do a little post here, in order to get something constructive done today. The remaining few things to do may take a little time, but they’re sort of passive in a way. Because of that, it feels like I’m not really… Read More


Hey all! Time again for another workbook entry. There’ll be plenty of pictures this time, so I’ll try to cut it short, since pictures do speak more than words. These past days, I’ve fully decorated the second Chamber/level with the elements that I had planned out. There’s only a couple of things left to do… Read More


Hey everyone! It’s time again, be prepared! These first couple of days of this week, I’ve spent modelling and implementing the 3D models that I needed for my storytelling details. The first Chamber/level’s all finished up and I actually got it uploaded and sent it away for the first few tests. I should have the… Read More


Welcome, welcome! Come on in, have a seat, have a read! There’s some coffee in the pot over there if you want. There’s a couple of beers in the old fridge too, if you’d rather have that. That got your mind going, didn’t it? It projected an image, a setting and situation into your mind… Read More


Chamber 2 Test Results: Deadline’s fast approaching, so it’s time to summarize the results of the second playtest session! This time around, there were a total of eight playtesters. One more than last time! The questions were a lot more specific this time around, so I got even more useful feedback, pointing more precisely to… Read More


Hey all! One of those late-reports-that-I-move-back-to-the-right-day-deals once again, sorry for those of you who were eagerly anticipating this post (anyone? Hello?) So, this Friday I started running the tests for the second chamber, uploading the level to my FTP and sending the links to the level and the form to some select testers. So far,… Read More


Hey all! A relatively early workbook report today, what the hey! So, what’s been happening today? Well, I did the final lightmap build of Chamber 2, in preparation for the testing build. I also added a bit of a visual reward at the end of the level, similar to the bridge at the end of… Read More


What’s up, interbutts! It’s one of those posts that encompasses a whole two days! Whoa! First off, the report for yesterday (Tuesday): I continued the construction of Chamber 2, mainly I scripted and implemented the mechanics for the last room in the “maze” at the beginning of the level. It was mostly just a matter of rewriting some past… Read More


I’m fresh out of phrases to introduce this next workbook post with, so let’s just get to it! Today’s report: I’ve made a lot of progress already with the second Chamber that I started building today. I did cheat a bit yesterday evening. Since I didn’t have much to do, it being a Sunday and… Read More


Yo yo! So, a little late report, since I was back home at my parents’ over the weekend, visiting them and hanging out with my siblings and such. So, what happened this Friday in terms of work? Well, most of the testing’s done for the first Chamber. I’m just gonna send it over to one… Read More