SPRING 2010 – FALLOUT FAN INTRODUCTION
School project – Spring term, third year of secondary school.
GENERAL DESCRIPTION
This is a tribute introduction film in the style of the intro videos from the official Fallout games. 50′s inspired, yet futuristic, post-apocalyptic wasteland, with very few survivors desperately trying to survive in the barren wastes left over after a global nuclear war.
The goal with this project was to produce a cinematic cutscene in the same style and feel of that of the intro videos from the official games in the Fallout-franchise, while still being my own entirely. So, it’s not based directly off of another intro from the games, but rather inspired by them.
The project was made and recorded, in real-time, in the Unreal Development Kit, property of Epic Games. Originally, I was supposed to make the video and render it offline in Maya. Eventually, I decided that learning how to work with the Unreal engine would be a lot more practical since I aim to work with video game development in the future. This was my first time using the Unreal engine and I must say that it is a great engine from a designer point of view. Very easy to use and full of useful features.
Everything in the video was made and put together by me alone, including models, textures, scene design etc. The audio was mixed by me as well, but most of it comes from the FreeSound project (save for the song, which is The Platters’ “The Great Pretender”). The textures/materials were based upon pictures from CGTextures, a great resource for making high-res textures.
Overall, I estimate the project took around two to two and a half weeks of normal working hours of constant work (8-9 hours every day.)
THE VIDEO
Feel free to leave a comment with general feedback either here, or in the comment field on the video’s YouTube page. Thanks!
