Hey hey hey! It’s that time again, time for walls of text of documenting my level designing process! Today, I’ve been putting out the last light source models, which are just the decorative models that I placed by the lights, so that it doesn’t look like the lights are cast from nowhere. I also added… Read More


Hey all! It’s workbook time again. I’ve made a lot of progress these last two days, so let’s get to business! I’ve previously talked a bit about the issues I had with having more than two materials in the level I exported from UDK. Well, yesterday I solved that problem as well! It turns out that as… Read More


Hey all! This post will be a little late, but for the sake of consistency, I’ll just move its publishing date to Friday. It’ll be like I never was late with it! As I mentioned in the last post, I ran into some issues when exporting my UDK level with more than two materials. The… Read More