As you might’ve noticed, over the past few days, I’ve reworked the design of the site with a new theme and some new content. I’ve also removed a lot of old content, like the one week projects from my first year at uni. I might add them back in, though together in one page as… Read More


And thus, block no. 4 begineth! You all know what that means? More documentation of my process of learning game development (mostly design) related stuff! For this final block, after discussing things with my assigned tutor, I decided that I’m going to look at integrating storytelling in a project. That project is none other than… Read More


Chamber 2 Test Results: Deadline’s fast approaching, so it’s time to summarize the results of the second playtest session! This time around, there were a total of eight playtesters. One more than last time! The questions were a lot more specific this time around, so I got even more useful feedback, pointing more precisely to… Read More


Yo yo! So, a little late report, since I was back home at my parents’ over the weekend, visiting them and hanging out with my siblings and such. So, what happened this Friday in terms of work? Well, most of the testing’s done for the first Chamber. I’m just gonna send it over to one… Read More


Hey all! It’s time again! I’ve gotten a lot of work done today. I started out by finishing the map layout drawing for the first Chamber, the one utilizing the Light the Way method from my guide, which involves guidance by highlighting and contrast lighting. The map drawing was pretty basic, so I started building it in… Read More


Workbook time, let’s do this! First off, what happened during yesterdays work? Well, to be honest, I didn’t get as much done as I had hoped to. I read a bit through one of the sources I have, planned a bit more about how I should go about making the level(s). Except for the previously… Read More


Workbook time, come on grab your friends! Yeah, you know the drill! Another week has started and my work’s going well. Today, I laid out a process plan for how I will go about making my levels. I also made a little design document, since I want the project to be more than just a… Read More


Day 11 – Monday, September 17, 2012 Hey all! So, I’ve got a few pictures to post here that’ll explain themselves, so I’ll try to just explain shortly what I’ve done today. In list form, oh-em-gee! I made up the final process plan for how I will do the future ‘assignments’ for this block. It’s… Read More


Hey duders and dudettes! Long time no see! As usual, school has kept me busy so there hasn’t been a lot in the ways of updates on here, as you can see. Worry not, though! When I get the time to do it, I’ll update the site with what I’ve been doing lately and also,… Read More


Hey all! Yup, it’s that time again. School’s started and as usual, I keep myself occupied with stuff a lot more than I’ve estimated. So, there hasn’t been a lot of time for me to work on My Burden to Keep. Let’s not pout over that, though. A lot of the time I’ve been busy… Read More