Digital Workbook – Block 3 – Day 6 November 19, 2012 | Leave a comment Workbook time, come on grab your friends! Yeah, you know the drill! Another week has started and my work’s going well. Today, I laid out a process plan for how I will go about making my levels. I also made a little design document, since I want the project to be more than just a… Read More
Level Design Guidance Guide is Released! November 8, 2012 | Leave a comment Hey everyone! The time has come. A little bit delayed, but I hope you can forgive me. The first edition of my collected documentation of visual guidance methods in level design is here! The Level Design Guidance Guide! The name is very much straight to the point, isn’t it? Click the fancy cover to download the guide… Read More
Digital Workbook – Block 2 – Days 16 & 17 October 30, 2012 | Leave a comment Block 2 – Days 16 & 17 Sup interwebs! It’s time for another workbook entry. So, yesterday’s work is available right here on the site, the short analysis I did on 2001: A Space Odyssey. It speaks for itself pretty well, but that’s basically all I did yesterday. It took a while to get some good snapshots… Read More
Digital Workbook – Block 2 – Days 6 & 7 October 16, 2012 | Leave a comment Block 2 – Days 6-7 Good evening, internet! It’s time again for another workbook entry on my adventures into guidance in level design! Yesterday (Monday), I was at school working. I read through the entirety of Alex Galuzin’s Ultimate Level Design Guide. There were a few articles/pages on some guidance methods in level design, of which a… Read More
Digital Workbook – Block 2 – Days 4 & 5 October 12, 2012 | Leave a comment Block 2 – Days 4-5 Reporting in again for a little update on my planning. I spoke to my tutor yesterday (Thursday) about my planning document, as there were some things he suggested I should change. He advised me to put focus on just the theory for now and concentrate on one of the two… Read More
Digital Workbook – Block 2 – First Days October 10, 2012 | Leave a comment Block 2 – Days 1-3 Hey all! It’s time again, though it’s now time for a new block, with an entirely new set of goals. During this block, I’ve decided to direct my attention to some aspects of level design, namely looking at flow in a level (guiding the player forward, presenting paths, elements and… Read More
Digital Workbook – Block 1 – Day 9 September 13, 2012 | Leave a comment Day 9 – Thursday, September 13, 2012 No pictures today, apologies in advance! Today consisted mostly of meeting with my assigned tutors for this block and discussing the plan I made. There were a few things they pointed to that I’ll look over and edit some, hopefully it’ll be clearer and better then. Another thing… Read More