What’s up, interbutts! It’s one of those posts that encompasses a whole two days! Whoa! First off, the report for yesterday (Tuesday): I continued the construction of Chamber 2, mainly I scripted and implemented the mechanics for the last room in the “maze” at the beginning of the level. It was mostly just a matter of rewriting some past… Read More


Hey hey hey! It’s that time again, time for walls of text of documenting my level designing process! Today, I’ve been putting out the last light source models, which are just the decorative models that I placed by the lights, so that it doesn’t look like the lights are cast from nowhere. I also added… Read More