Good evening, people of the internet! I’ll try to cut today’s report short, since I’m itching to play some video games. Here we go! So, I started the day with making sure that everything worked in the level, did some test builds and such. After that, I downloaded a script that enabled me to increase the… Read More

Hey all! This post will be a little late, but for the sake of consistency, I’ll just move its publishing date to Friday. It’ll be like I never was late with it! As I mentioned in the last post, I ran into some issues when exporting my UDK level with more than two materials. The… Read More

Workbook time, let’s do this! First off, what happened during yesterdays work? Well, to be honest, I didn’t get as much done as I had hoped to. I read a bit through one of the sources I have, planned a bit more about how I should go about making the level(s). Except for the previously… Read More