Hey all! Since I’ve finished up almost everything for this block, I thought I’d do a little post here, in order to get something constructive done today. The remaining few things to do may take a little time, but they’re sort of passive in a way. Because of that, it feels like I’m not really… Read More


Hey all! Time again for another workbook entry. There’ll be plenty of pictures this time, so I’ll try to cut it short, since pictures do speak more than words. These past days, I’ve fully decorated the second Chamber/level with the elements that I had planned out. There’s only a couple of things left to do… Read More


Hey everyone! It’s time again, be prepared! These first couple of days of this week, I’ve spent modelling and implementing the 3D models that I needed for my storytelling details. The first Chamber/level’s all finished up and I actually got it uploaded and sent it away for the first few tests. I should have the… Read More


Welcome, welcome! Come on in, have a seat, have a read! There’s some coffee in the pot over there if you want. There’s a couple of beers in the old fridge too, if you’d rather have that. That got your mind going, didn’t it? It projected an image, a setting and situation into your mind… Read More


Hey all! Let’s squeeze in another little report here, before new year’s eve and all! So, what’s been going on these last few days of the week? Well, I polished and finished up the synopsis for the story in its entirety and I’ve planned what elements I will incorporate into the first Chamber/level. I made… Read More


Hey all! It’s time again for another workbook post! The start of this week was mostly spent celebrating Christmas, or Yule as it is called here. It was great, having some time off of school stuff was nice too, since there haven’t really been any breaks between each block. Spending time with the family, eating… Read More


And thus, block no. 4 begineth! You all know what that means? More documentation of my process of learning game development (mostly design) related stuff! For this final block, after discussing things with my assigned tutor, I decided that I’m going to look at integrating storytelling in a project. That project is none other than… Read More


Chamber 2 Test Results: Deadline’s fast approaching, so it’s time to summarize the results of the second playtest session! This time around, there were a total of eight playtesters. One more than last time! The questions were a lot more specific this time around, so I got even more useful feedback, pointing more precisely to… Read More


Hey hey! Hold on to your butts, here comes a huge workbook entry! First off, let’s summarize today’s work on the project. I got a couple more people to test Chamber 2 and started looking through the feedback I’ve gotten. With the feedback in mind, I adjusted a couple of things in Chamber 2. Made… Read More


Hey all! One of those late-reports-that-I-move-back-to-the-right-day-deals once again, sorry for those of you who were eagerly anticipating this post (anyone? Hello?) So, this Friday I started running the tests for the second chamber, uploading the level to my FTP and sending the links to the level and the form to some select testers. So far,… Read More