Hey everyone! Just popping in to say that I’ve been somewhat hard at work making 3D models for the Unity Asset Store! You can check out my Asset Store page, where all the packages are available. I’ve also got a page on this site where I’ll upload short descriptions and preview images of the packs I… Read More


Good day, everyone! Long time no see! For once, I’ve actually been aware of how long it was since I last posted, because I’ve been deliberately holding off making another post. I wanted to do something at least a little bit special, since it is the hundredth post. At least according to the counter on… Read More


Hey all! Sorry about the recent absence here, been busy working on our exam project. It’s a game about a woman from a tribe of nomads, whose brother has fallen ill with a strange disease. Not prepared to lose him without at least putting up a fight, she sets out in search of answers, only… Read More


Hey again, people! Another update, you say? Why yes, but let’s not get too excited. The title of the post does tell the truth, so let’s get to those tiny news! I don’t have the time or energy to commit to the monstrous task that is getting my website (mainly the projects tab) up to… Read More


Hey all! Yup, it’s that time again. School’s started and as usual, I keep myself occupied with stuff a lot more than I’ve estimated. So, there hasn’t been a lot of time for me to work on My Burden to Keep. Let’s not pout over that, though. A lot of the time I’ve been busy… Read More


Good day, world wide web! I’d like to start this post by apologizing for the decreased frequency of blog posts lately. Been wrapping up the last course for school for this term (a project which you’ll see popping up here pretty soon, hopefully.) My first year at BTH (Blekinge Institute of Technology, the abbreviation is… Read More


Hey all! Just checking in for a quick report. As I said yesterday, the game was more or less finished, and today I worked on adding a title screen and fixing bugs. My brother helped me out with finding a few quirks in the dialogue and one fatal (gasp!) bug that crashed the game. Thanks,… Read More