Welcome, welcome! Come on in, have a seat, have a read! There’s some coffee in the pot over there if you want. There’s a couple of beers in the old fridge too, if you’d rather have that. That got your mind going, didn’t it? It projected an image, a setting and situation into your mind… Read More


Hey all! Let’s squeeze in another little report here, before new year’s eve and all! So, what’s been going on these last few days of the week? Well, I polished and finished up the synopsis for the story in its entirety and I’ve planned what elements I will incorporate into the first Chamber/level. I made… Read More


Hey all! It’s time again for another workbook post! The start of this week was mostly spent celebrating Christmas, or Yule as it is called here. It was great, having some time off of school stuff was nice too, since there haven’t really been any breaks between each block. Spending time with the family, eating… Read More


And thus, block no. 4 begineth! You all know what that means? More documentation of my process of learning game development (mostly design) related stuff! For this final block, after discussing things with my assigned tutor, I decided that I’m going to look at integrating storytelling in a project. That project is none other than… Read More


Workbook time, come on grab your friends! Yeah, you know the drill! Another week has started and my work’s going well. Today, I laid out a process plan for how I will go about making my levels. I also made a little design document, since I want the project to be more than just a… Read More


Hey interwebs! I’ve got good news for you all, the first version for My Burden to Keep is finished! All the moments of the story are in there and functional, and it’s such a relief. One major thing that’s missing though, is the characters. A classmate from the graphics group was going to help out… Read More


Howdy! Another late report, I’ll try to keep it short as I’m supposed to be in bed by now. Today, I worked on the cellar investigation scene for the game, scripting responses for interacting with both the important clues that are present but also some general feedback for looking around the crime scene. What’s left… Read More


Another project has begun, and thus, another project needs a logbook! From this day forward, you can follow the progress on my current school project, going under the temporary title “My Burden to Keep”. It’ll be a short adventure game in the classic point and click fashion, revolving around a murder mystery and the people… Read More